- BladeMaster (LOGBM)
- Crossroads (HVSXROAD)
- Farwest Trivia (FW_FTRIV)
- MajorMUD (WCCMMUD)
- Mutants! (MJWMUT)
- Tele-Arena (TSGARN)
- Tournament LORD (RTSLORD)
Original ISV: Majorware / Majorsoft
The year is 2000 A.D. You are the controller of five types of Mutants!:
Thief, Priest, Wizard, Warrior, and Mage.
Your ultimate goal is to be the most powerful, richest being on the planet. The world has been reformed, and a government was set forth to control the new people. The government believes strongly in trading, thus constantly builds new store's in the city, which you can purchase and set up your own trading shops.
The main idea of the game is simple, the possibilities and options complex. The Mutants you control require ions to survive. Ions are the equivalent to food. They are required to survive and heal wounds. Ions are generated by “converting” any item in the game. If you have a skull in your possession for example, you may “wield” it as a weapon, sell it to a store for cash (Riblets), or type “convert skull” and it will disappear in a flash, and increase your level of ion energy.
Telepathic messages are sent during the game to keep all players up on what is happening, who kills who, etc.
|The MajorBBS 6.25|