modules:cptgrim

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modules:cptgrim [2020/11/15 17:07] tudaymodules:cptgrim [2023/10/06 23:40] (current) – external edit 127.0.0.1
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-====== The Forbidden Lands Book II: The Vale of Grimyre (CPTGRIM) ======+====== The Forbidden Lands Book II: The Vale of Grimyre (CPTGRIM) ======
 by [[isv:cpt|Computel]] by [[isv:cpt|Computel]]
 ---- ----
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 There is a rumor that some fighters have been trying to learn the use of both magic and clerical prayer. Clerics and magic-users alike at first responded to this rumor with derision, but lately have begun to express outrage at the perceived encroachment on their powers. A fighter called Chanivon recently fought a magic-user, Actyst of Vantator Isle and won, something unheard of not too long ago. Fighters who study the magical arts had best travel cautiously. There is a rumor that some fighters have been trying to learn the use of both magic and clerical prayer. Clerics and magic-users alike at first responded to this rumor with derision, but lately have begun to express outrage at the perceived encroachment on their powers. A fighter called Chanivon recently fought a magic-user, Actyst of Vantator Isle and won, something unheard of not too long ago. Fighters who study the magical arts had best travel cautiously.
  
-The Vale of Grimyre is a legend even in the Forbidden Lands. Ancient beyond reconning, it is said to hold secrets and treasures beyond your wildest dreams. Those who journey to the Vale, and live to return, tell of a great valley dug into the face of the world, where strange creatures dwell, and stranger people live out their lives. They tell of towns and villages built in the midst of monster-riddled warrens, safe behind magical wards. And they speak of riches to be had; gold, magical potions and weapons and more. But those who survive the journey are marked by their deed. They have lived through adventures undreamed of by mere mortals and seem to have a radiance all their own. No sooner are they returned from the Vale than they are off again. Ordinary life holds no interest for them. Instead, adventure and deeds of valor are what they live for now.+The Vale of Grimyre is a legend even in the Forbidden Lands. Ancient beyond reckoning, it is said to hold secrets and treasures beyond your wildest dreams. Those who journey to the Vale, and live to return, tell of a great valley dug into the face of the world, where strange creatures dwell, and stranger people live out their lives. They tell of towns and villages built in the midst of monster-riddled warrens, safe behind magical wards. And they speak of riches to be had; gold, magical potions and weapons and more. But those who survive the journey are marked by their deed. They have lived through adventures undreamed of by mere mortals and seem to have a radiance all their own. No sooner are they returned from the Vale than they are off again. Ordinary life holds no interest for them. Instead, adventure and deeds of valor are what they live for now.
  
 May your journey to the Vale be as rewarding. Good hunting! May your journey to the Vale be as rewarding. Good hunting!
modules/cptgrim.1605460054.txt · Last modified: 2023/10/06 23:38 (external edit)